Monday, November 11, 2013
When recording sound with Conor we went to a few different areas to convey a sense of journey for our character. We recorded sounds of the city center, a park and underwater. As well as general atmosphere sounds we recorded the sound of footsteps on different surfaces, creaky doors and stairs, twigs snapping. All of which will try to edit together to make a narrative.
For my sound project I am working with Conor. We discussed ideas for our sound piece then, after having a tutorial with Martine, booked out some equipment. Our initial ideas were to create an inside and outside space. We wanted to have a loose narrative based on an exploitative character, or possibly two involved in a chase.
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